New Game Update!
Rogue Summoner » Devlog
Hello fellow summoners!
Another update for Rogue Summoner is live!
Here is a list of the main fixes:
- Fixed bug of the frozen effect of a crystal disappearing when doing the turn prediction
- Fixed bug of monster rotation not resetting in the beginning of the turn.
- Fixed bug where heal attacks were being affected by Taunts.
- Smaller Fixes and Quality of Life improvements.
We are having a blast reading your reviews and comments on Rogue Summoner!
Seeing you enjoy the game is what motivates us!
Cheers!
Files
Rogue Summoner (Win x64) 175 MB
Version v1.1.17 Sep 11, 2020
Rogue Summoner Demo (Win x64) 175 MB
Version v1.1.17 Sep 11, 2020
Get Rogue Summoner
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Rogue Summoner
Rogue Summoner is a turn-based tactics roguelike about strategically conjuring monsters to fight in your stead.
Status | Released |
Author | Gamecraft Studios |
Genre | Strategy, Simulation |
Tags | 3D, Dungeon Crawler, Medieval, Roguelike, Roguelite, Tactical, Turn-Based Combat, Turn-based Strategy |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Rogue Summoner - First Post-Launch Update!Sep 07, 2020
- Rogue Summoner ReleaseSep 03, 2020
- Shipping 3 games with 3 different enginesAug 31, 2020
- Crafting Rogue Summoner's StoryAug 30, 2020
- Meet the brothers behind Gamecraft StudiosAug 29, 2020
- Launch Trailer!Aug 16, 2020
- Launch Date and Version 1.0.0!Aug 13, 2020
- Update #v0.12.0 - New Endless Game Mode!Aug 09, 2020
- New Monsters, New Dungeon!Aug 03, 2020
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